Computer chair fix, computer monitor fix, and computer computer fix all seem like they’re coming soon to a computer, but it’s not always easy to tell when they’re actually good.

If you don’t have an easy-to-use webcam for a specific application or game, you may be stuck with the same thing for a long time.

And if you’re one of those people who just can’t seem to get a decent picture, a new video from the developer of one of the newest gaming headsets has provided a better way to check.

The new VR headset, dubbed The Vive, offers the ability to see your virtual avatar as you move around the room.

But the problem with that, according to the developers of the new VR product, is that it’s hard to tell whether your virtual self is actually sitting in a chair, a computer monitor, or a computer.

This video explains why.

“We’ve found that the virtual body is often distorted,” said The VR’s chief scientist, Daniel Loeffler, in the video.

“You can see a virtual arm or leg, but that arm or knee is clearly not your real one.”

The problem is that while a virtual avatar is physically in a real-world space, its head is always projected on top of that.

It’s impossible to tell what you’re actually seeing, so if you need a better sense of where you are in a game, the only thing that really matters is your position.

So, LoeFFLER and the team behind The VR have developed an app called Head Tracking that lets you check your virtual body.

To use Head Tracking, just open up a browser and head into the app.

In the menu bar, tap “VR” and then “Head Tracking.”

This will take you to a screen where you can set the headset’s tracking parameters, like how fast the virtual avatar moves.

Head Tracking is available on The Vive for $299.

The company is working on a more affordable version, which it says will work with “many other VR headsets.”

It will be available later this year, though Loeiffler said that the current version works with the Oculus Rift.